Nodes

SceneNodeEntry is the parsed scene wrapper around node data. Scene files name entries with keys, set parent, attach scripts with script, override state through script_vars, and put concrete node fields in data.

Node Hierarchy

Click any concrete node to open its docs page. Search reveals matching branches.

Nodes
Light3D
Light3D family
3D sky renderer.
2D transform base.
Active 2D camera.
Physics2D
Physics2D family
2D overlap area.
2D physics shape.
Dynamic 2D physics body.
Static 2D physics body.
Textured 2D quad.
3D transform base.
Active 3D camera.
Light3D
Light3D family
Ambient 3D light.
Point 3D light.
Directional 3D light.
Spot 3D light.
Renderable 3D mesh.
Instanced 3D mesh draw.
3D particle emitter.
Physics3D
Physics3D family
3D overlap area.
3D physics shape.
Dynamic 3D physics body.
Static 3D physics body.
3D skeleton node.
Resource Nodes
Resource Nodes family
Animation playback node.
Invisible UI container.
UiControl
UiControl family
Interactive UI button.
Text UI node.
Renderable UI panel.
UiLayout
UiLayout family
Automatic UI layout.
UiLayout
UiLayout family
Grid UI layout.
Horizontal UI layout.
Vertical UI layout.