3D
Camera3D
Active 3D camera.
Supports perspective, orthographic, frustum projection fields, post_processing, and active.
Base node: Node3D
Source: perro_source/core/perro_nodes/src/nodes/camera_3d.rs
Fields
projectionactivepost_processingfovnearfar
pub struct Camera3D { pub base: Node3D, pub projection: CameraProjection, pub active: bool,}Scene template
[node_instance]tags = ["runtime", "demo"]parent = @rootscript = "res://script.rs"script_vars = { speed = 4.0, health = 100 } [Camera3D] projection = 0 active = true post_processing = [] fov = 0 near = 0 [/Camera3D][/node_instance]Script API
Create
let node_id = create_node!(ctx, Camera3D, "Spawned Node", ["enemy", "runtime"], parent_id);Access / mutate
let value = with_node!(ctx, Camera3D, node_id, |node| { node.projection}); let pair = with_node!(ctx, Camera3D, node_id, |node| { (node.projection, node.active)}); with_node_mut!(ctx, Camera3D, node_id, |node| { node.projection = Default::default();});