3D
StaticBody3D
Static 3D physics body.
Fixed body that participates in 3D physics.
Base node: Node3D
Source: perro_source/core/perro_nodes/src/nodes/physics_3d.rs
Fields
enabled
pub struct StaticBody3D { pub base: Node3D, pub enabled: bool,}Scene template
[node_instance]tags = ["runtime", "demo"]parent = @rootscript = "res://script.rs"script_vars = { speed = 4.0, health = 100 } [StaticBody3D] enabled = true [/StaticBody3D][/node_instance]Script API
Create
let node_id = create_node!(ctx, StaticBody3D, "Spawned Node", ["enemy", "runtime"], parent_id);Access / mutate
let value = with_node!(ctx, StaticBody3D, node_id, |node| { node.enabled}); let pair = with_node!(ctx, StaticBody3D, node_id, |node| { (node.enabled, node.enabled)}); with_node_mut!(ctx, StaticBody3D, node_id, |node| { node.enabled = true;});