2D
Camera2D
Active 2D camera.
Renders a 2D view. Scene fields include zoom, post_processing, and active.
Base node: Node2D
Source: perro_source/core/perro_nodes/src/nodes/camera_2d.rs
Fields
zoompost_processingactive
pub struct Camera2D { pub base: Node2D, pub zoom: f32, pub post_processing: Vec<PostProcessID>, pub active: bool,}Scene template
[node_instance]tags = ["runtime", "demo"]parent = @rootscript = "res://script.rs"script_vars = { speed = 4.0, health = 100 } [Camera2D] zoom = 0 post_processing = [] active = true [/Camera2D][/node_instance]Script API
Create
let node_id = create_node!(ctx, Camera2D, "Spawned Node", ["enemy", "runtime"], parent_id);Access / mutate
let value = with_node!(ctx, Camera2D, node_id, |node| { node.zoom}); let pair = with_node!(ctx, Camera2D, node_id, |node| { (node.zoom, node.post_processing)}); with_node_mut!(ctx, Camera2D, node_id, |node| { node.zoom = Default::default();});